Walk Cycle
- philiphatfieldartist
- Oct 26, 2016
- 1 min read
For this assignment I animated a walk cycle in maya by keyframing the rotation of each join on this simple human rig. Note that the first two videos are not animated with IK handles, as I was unable to get the pole vectors on the arms to work correctly. The third video is of the walk cycle I created with IK handles, but the arms clearly are not correct.
No IK:
IK:
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